one additional revelation: project looking glass is actually built using java 3d as a key foundation technology, and the primary programmatic interface for 3d-aware applications in this release is java technology. so, conceptually, a write-once-run-anywhere application could be built using project looking glass, providing desktop applications with rich 3d interactivity.
what was the motivation behind project looking glass? 【程序编程相关:BeanShell】
with all of this in mind, hideya spoke about the past, present and future of project looking glass. 【推荐阅读:你知道数据大小吗?】
recently, there has been tremendous innovation in the 3d capabilities of the personal computer, driven by innovation in games. the idea is not to throw away the existing research in user interfaces developed for the 2d world, but instead to build on it. 3d is a very challenging problem — there have been several attempts at trying to solve this over the years. in order to get innovation started in this area, we are open sourcing the research we have done so the broadest possible group of people can work with it. we believe that the open development model works great for the exploration of this new 3d frontier - with vast possibilities. 【扩展信息:Windows 2000中如何配置JDK】
we were interested in breaking boundaries. the boundaries fall into two areas: a 2d vision of a desktop, defined twenty years ago on much more limited hardware, and the relative stagnation of desktop innovation because of, in my humble opinion, a sort of closed fashion of evolution.
how is this different from previous attempts at building a 3d interface?
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